Figure 5.18 - Color Settings

After setting the Color Space, we can start connecting the Image Texture

Nodes to the Principled BSDF:

1. Connect the Color textures to the Base Color

2. Connect the Roughness texture to the Roughness

For the Normal Texture, we need an additional Node, which you can

create from the Vector group. Press SHIFT+A and add a Normal Map

Node:

1. Connect the Normal texture to the Normal Map

2. Connect the Normal Map to the Normal

At the end of the process, you should have a Node setup like Figure

5.19 shows.